Hello all!!!
I just downloaded an engine (motor) part...which is divided into small parts (not assemblies)and all parts together forming the engine... how could i join them in a PART to be able to implement a uniform texture..?
I tried the mandate of the Union on the toolbar, but are so places that are time consuming.
Thanks in advance
Ody
[Solved] union component
Moderators: remi77, jacs, Daniel
[Solved] union component
Last edited by odysseas on Wed Apr 13, 2011 2:41 pm, edited 1 time in total.
Hi,
Olaio is right (as always ), the solution is:
Apply the texture to the main body.
Once done, go in Attribute | Materials, select the main body as the reference element.
Then go in the selection, and use the WORLD icon (select all elements), unselect the main body, then OK.
For a very easy and fast way to manage your elements : Selection tools
jehronimo
Olaio is right (as always ), the solution is:
Apply the texture to the main body.
Once done, go in Attribute | Materials, select the main body as the reference element.
Then go in the selection, and use the WORLD icon (select all elements), unselect the main body, then OK.
For a very easy and fast way to manage your elements : Selection tools
jehronimo