[Solved] union component

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odysseas
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[Solved] union component

Unread post by odysseas » Wed Apr 13, 2011 12:40 pm

Hello all!!!

I just downloaded an engine (motor) part...which is divided into small parts (not assemblies)and all parts together forming the engine... how could i join them in a PART to be able to implement a uniform texture..?
I tried the mandate of the Union on the toolbar, but are so places that are time consuming. :evil:
Thanks in advance

Ody
Last edited by odysseas on Wed Apr 13, 2011 2:41 pm, edited 1 time in total.

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olaio
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Unread post by olaio » Wed Apr 13, 2011 12:45 pm

Hi,

did you tried to select first the main body (shape to modify) and then with the multi-selection tool (lasso) select all the others (tool to use) at the same time?

Olaio

odysseas
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Unread post by odysseas » Wed Apr 13, 2011 2:15 pm

Hi, Olaio

There is no main boady the whole motor is composed of small parts. Ι will have to choose one by one and apply the texture.
thanks anyway!!

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jehronimo
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Unread post by jehronimo » Wed Apr 13, 2011 2:28 pm

Hi,

Olaio is right (as always :wink: ), the solution is:

Apply the texture to the main body.
Once done, go in Attribute | Materials, select the main body as the reference element.
Then go in the selection, and use the WORLD icon (select all elements), unselect the main body, then OK.

For a very easy and fast way to manage your elements : Selection tools :!:

jehronimo

odysseas
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Unread post by odysseas » Wed Apr 13, 2011 2:41 pm

hello jeronimo,

I know that Olaio is always right has been very helpful with the issue of chain(previous topic) ...
I finally managed to do it ..! Thanks you too for your contribution!!


ody

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olaio
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Unread post by olaio » Wed Apr 13, 2011 3:22 pm

Hi,

I am NOT always right, the thing is that we can learn a lot in this forum :wink:

Olaio

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jehronimo
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Unread post by jehronimo » Wed Apr 13, 2011 4:06 pm

and you are a good teacher :)

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