Rendering (candle) lights in TopSolid7

Realistic rendering and 3D imaging with TopSolid.

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Daniel
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Rendering (candle) lights in TopSolid7

Post by Daniel » Sun Nov 13, 2011 12:09 am

Ok, so i was doing this candle "holder" and when rendering it i thought "hey, why not add some candlelights aswell"... But it wasn´t as easy as i would have hoped... The flame looks photoshopped but it´s not. Does anyone have an idea on how to make it more realistic?
Attachments
ts7 light render 3.jpg
ts7 light render 2.jpg
ts7 light render 1.jpg
Last edited by Daniel on Tue Nov 15, 2011 9:39 pm, edited 1 time in total.
Daniel Norée

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remi77
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Post by remi77 » Mon Nov 14, 2011 8:11 am

Hello Daniel

Nice job 8) Congratulations :D

See you,

Rémi :wink:

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Bill
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Post by Bill » Mon Nov 14, 2011 5:46 pm

Hi Daniel,

Great job! I have created a small project in TopSolid 7 to show you how to create a flame. It is attached. Basically I created:

1) A sphere that I cut in half and then removed the planer face so it is a surface.
2) An offset plane which I put a small free circle on
3) A final point of the flame which is also free
4) I then lofted from the half sphere edge (maintaining curvature) through the small circle and finally to the point.
5) I then added a decal or two to the model so that in realistic rendering mode it looks like fire!

Because the circle and point are free, you can drag them around to get the desired affect. It works pretty well and can give the illusion of flame.

Image

I have also included the TopSolid 7 package here for anyone that would like to play with it.
Attachments
flame.zip
(692.97 KiB) Downloaded 244 times
Happy Designing
Bill
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Missler Software Inc

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Daniel
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Post by Daniel » Tue Nov 22, 2011 9:32 pm

Another example
Attachments
light 1.jpg
Daniel Norée

Visit http://www.TopSolidBlog.com for the latest news & info on TopSolid 7!

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